Browsing Archive: October, 2009

Darkus strategies

Posted by Disco on Monday, October 19, 2009, In : Attribute-themed 
Get It Right Next Time is a blue ability card that allows you to go in and pull any blue ability card from your collection and add it to your unused pile when you lose a battle with a Darkus bakugan. Blue cards are usually boosters, and there are lots of different boosters available, so you'll be able to pick the right one to fit the situation, judging from what you've seen so far during the game (opponent's gate cards, ability cards, bakugan and their G-powers, and how they play them). It's ...
Continue reading ...
 

Ventus strategies

Posted by Disco on Sunday, October 18, 2009, In : Attribute-themed 
Ventus strategy seems to revolve around gate cards. A lot of Ventus-based ability cards help you find out what gate cards are out on the field before you roll (knowing the field), and some let you swap them out for cards from your or your opponent's used pile.

The blue ability card Get It Right Next Time allows you to pull a blue card from your collection and add it to your unused pile, and is played after you lose a battle with a Darkus or Ventus bakugan. This is useful for plotting out a str...
Continue reading ...
 

Haos strategies

Posted by Disco on Sunday, October 18, 2009, In : Attribute-themed 
Haos is all about low-G bakugan. The lower the Gs, the better. Why? Because there are so many Haos-themed cards that help them totally overpower higher-G bakugan!

For a basic example, take a look at copper gate G-Power Swap and the bonus it gives to Haos. Not only do the two bakugans' printed G-powers get swapped (Haha Darkus Hades, now I'M 710G and you're not!) but it also shares the highest bonus with Subterra at 130G. Either way, if your bakugan has a printed G-power of around 200-300, your...
Continue reading ...
 
 

Blog Archive

Recent Posts